Tuesday 27 September 2016

Brother Thanatos Honoured-Ancient of the Deathwatch

The Red Hunters a Chapter of the Adeptus Astartes with a long, proud and mostly unremembered history. Some of the stories place them among the second founding chapters, and even in those accounts their ties to what would oneday become the Inquistion are clear. Where as the Grey Knights and the Deathwatch are Space Marine chapters that fight as the military arm of a certain Inquisitorial Ordo the Red Hunters will gladly serve any Inquisitor with a task that requires an Astartes level response.




Red Hunters in the Deathwatch

Due to their extensive Inquisitotial duties the Red Hunters are perhaps called on to serve in the Deathwatch less than other chapters. And due to other chapters' mistrust of their extensive Inquisitorial ties the Red Hunters are perhaps found in command posistions amongst the Deathwatch less than other chapters.

Those Brothers that do serve  however excel, the Chapters long experience with Hypno-Training and Deep-Core Psycho-Indoctrination means they learn the tactics and weapons of Xeno slaughter well. Infact few of those who do join the Long Watch return to Montsegma again.

Brother Thanatos

Such Is the case with Honoured-Ancient Brother Thanatos. On M40.039.855.3 Veteran Brother Thanatos, having served a century with the Red Hunters was selected for service in the Deathwatch. After his Killteam succeded in their six mission to assassinate an Eldar Seer Thanatos went on to join a new Killteam on a new mission.

Eighty years and many missions later Thanatos was torn apart by a Mechaniod from the Xeno 'Binary Conclave'. However, much of his torso, spine and head was able to be recovered. This allowed him to be implanted in one of the Deathwatch's Dreadnought sarcophagus'. Now, almost 1000 years later he continues to serve, his zeal for slaying Xenos in the Emperors name undiminished. 





2 comments:

  1. Replies
    1. Thanks, the Red Hunter stuff wrote itself, it's easy to imagine other Chapters are a little mistrustful of them.
      The fluff is real important for me, it's a big part of the reason I love GW games so much, you always have room to add your own twist on their work.

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